Evolution: Climate is an expansion for the Evolution game system that introduces climate into the ecosystem. Over millions of years, the climate can swing from temperate to scathing hot or sometimes into a blizzardy ice age. Your species will need to adapt in an increasingly dynamic ecosystem that includes weather related events.
The Climate expansion changes the game play dramatically with several simple changes.
1) Players begin each round with a minimum of 2 species instead of 1.
2) Each species may have 4 traits instead of 3.
3) The food cards played each round will modify the climate in addition to the food supply.
4) Additional trait cards will help your species adapt to the climate.
The Climate expansion is a very harsh environment with increased species extinctions due to the additional threat. At the same time it is much more forgiving because you start each round with a minimum of two free species. This expansion turns Evolution from a 2 dimensional game (thinking about Starvation and Carnivores) into a 3 dimensional game (thinking about Starvation, Carnivores, and Climate).
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